There are many ways to react to the tragedies of the past. Politically. Historically. And even… musically.
There are many ways to react to the tragedies of the past. Politically. Historically. And even… musically.
Why are Cuba and the U.S. restoring diplomatic relations? Journalist Ann Louise Bardach says Cuba desperately needs to open up its economy now that its patron, Venezuela, can no longer play the role of sugar daddy. And Raul Castro is finally stepping out of the shadow of his ailing brother Fidel.
When Samuel Clemens took on the pen name “Mark Twain,” he was doing more cleverly appropriating a measure of depth. He was also tapping into one of the most well-known sounds along the river: sounding calls. Owen Selles tells about these calls in this piece, adapted from an essay he originally wrote for the online magazine Edge Effects.
Sophy Burnham tells one of the stories from her "Book of Angels." This one's about two "businessmen" who appear just in time to stop a runaway wheelchair.
Tom Lessl conducted a study of the Darwin fish emblem some people slap on their cars. He says that it seems to have little to do with evolution but represents a rejection of fundamentalist Christianity.
Nick Bantock talks about his book, "The Trickster's Hat: A Mischievous Apprenticeship in Creativity."
The Interrupters tells the moving and surprising stories of three "violence interrupters" who try to protect their Chicago communities from the violence they once doled out. They believe that violence spreads like an infectious diseases, so the treatment should be similar: stop the infection at its source.
According to one estimate, the average young person spends about 8 hours a week playing video games. While many parents are worried about all that screen time, there's an emerging body of research that suggests some social and psychological benefits to gaming. And now there's a new generation of educators who want to bring video games into the classroom, not only to make it more fun, but also more effective. Journalist Greg Toppo writes about their efforts in "The Game Believes in You: How Digital Play Can Make Our Kids Smarter."