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To The Best Of Our Knowledge

Larry Brilliant is a doctor, co-founder of the digital social network the Well, and he was the first executive director of Google.org. But back in the Sixties, he was a hippie doctor who joined Wavy Gravy's traveling bus caravan and then landed in an Indian ashram in the Himalayas, where his guru told him his destiny was to help cure smallpox. Miraculously, his U.N. team of doctors eradicated the world's remaining cases of this terrible disease. He tells Steve Paulson about a remarkable moment in history when anything seemed possible.

To The Best Of Our Knowledge

Sy Montgomery tells Jim Fleming about Christopher Hogwood - not the musician, but her beloved pet pig.

To The Best Of Our Knowledge

Tom Lessl conducted a study of the Darwin fish emblem some people slap on their cars.  He says that it seems to have little to do with evolution but represents a rejection of fundamentalist Christianity.

To The Best Of Our Knowledge

 “Patchwork Flight” – a story written by TTBOOK listener Rebecca Demarest.  Performed by Sara Nics and Nigel O’Shea, with sound design by Britny True.

To The Best Of Our Knowledge

Marc Maron has one of the most popular comedy podcasts on iTunes today .

To The Best Of Our Knowledge

Neuroscientist Sebastian Seung takes us inside the "connectome":  the audacious project to create a detailed map of the human brain. 

You can also listen to the EXTENDED interview, and read the extended transcript.

To The Best Of Our Knowledge

Memory is a hot topic in neuroscience, and it turns out the context of our memories is as important as the event itself. Dartmouth neuroscientist Jeremy Manning has found that people can intentionally forget past experiences by changing how they think about the context of their memories.

To The Best Of Our Knowledge

According to one estimate, the average young person spends about 8 hours a week playing video games. While many parents are worried about all that screen time, there's an emerging body of research that suggests some social and psychological benefits to gaming. And now there's a new generation of educators who want to bring video games into the classroom, not only to make it more fun, but also more effective. Journalist Greg Toppo writes about their efforts in "The Game Believes in You: How Digital Play Can Make Our Kids Smarter."

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